Project 13 of 17
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Knot Headband

T-Shirt Yarn Knotted Headband

1-2 hours

Ages 8+

What Will You Learn?

If you ask people to name their favorite piece of clothing, chances are it will be a t-shirt. T-shirts are soft and comfy. They can be plain or colorful, and they can have words or pictures that tell the world about you. You can play in them, sleep in them, and in some places even work in them. They may not be fancy, but they’re always fun to wear. And when you’re done wearing them, they’re great to upcycle! 

Like wool sweaters, t-shirts are made from knitted fabric, which gives them their stretchiness. But instead of animal hair, t-shirts are usually made from cotton, a type of plant fiber. Sometimes it is combined with an artificial fiber like polyester, which is actually a kind of plastic. Because they are knit, t-shirts won’t unravel easily when you cut them, which makes them easy to work with. 

Even better, one type of t-shirt fabric, known as jersey, has a special property: when you cut it, the edges roll up. You can use this characteristic to add an interesting fringe to the unfinished bottom of a shirt. Or if you cut the t-shirt in long strips, you get soft, springy “yarn” that you can use just like any other kind of thick yarn or cord—for knitting, weaving, or knotting projects.

Measure the Length of the Headband

You only have to make short strips of yarn for this headband. The strips are held together using a type of a sailor’s knot called the Carrick Bend.

Step 1

Take a scrap piece of yarn and wrap it around your head like a headband.

Step 2

Mark the place where the ends overlap. This will be the final length of your headband.

Cut Your T-Shirt

Step 3

Cut off the bottom hem of your t-shirt and lay it out flat, making sure the bottom edges are even.

Step 4

Make a tiny mark along the side of the shirt about 1 inch (2.5 cm) wide above the bottom edge. If you need a guide, make another mark along the other side of the shirt and very lightly draw a line between them with a piece of chalk.

Step 5

Cut the strip. Repeat until you have six pieces of t-shirt yarn for each headband you are making.

Step 6

Cut your pieces of t-shirt yarn open and stretch them until the sides roll in and the strips are longer and thinner.

Step 7

Lay the strips out flat. Make sure the strips are at least the length of your finished headband plus about 8 inches (20 cm). If your shirt has sewn side seams, cut one of the seams right off. Try to position the remaining seam so it is at the back of the headband.

T-shirt body
Strips

Divide and Knot Your T-Shirt Yarn

Step 8

Divide the six pieces of t-shirt yarn into two strands with three pieces each.

Step 9

Take the first strand and twist it into a loop with the ends facing you.

Step 10

Take the second strand and lay it over the ends of the loop in a large U.

Step 11

Bring the right leg of the loop over the U.

Step 12

Bring the upper left end of the U under the loop.

Step 13

Take the upper right end of the U and thread it over-under-over the three strands at the top.

Step 14

Lay the headband out flat and smooth out the ends. Trim the ends so the entire piece is the length you measured for your headband.

Knot
Knot Part 2
Knot Part 3
Knot Part 4
Knot Part 5
Knot Part 6

Close the Headband

Step 15

Cut a rectangle out of t-shirt fabric about 4 inches (10 cm) by 5 inches (12 cm).

Step 16

Fold in about 1/4 inch (7.5 mm) of the edges. (If you are using fabric or hot glue, glue them flat.)

Step 17

With the rectangle in front of you the long way, lay one end of the headband in the center of the rectangle. Bring the other end of the headband around so the ends are just touching. (If you are using glue, glue the ends of the headband to each other.)

Step 18

Wrap the top and bottom of the rectangle around the ends to make a tight tube.

Step 19

Glue the rectangle closed or sew around the sides of the rectangle to hold it closed and to hold the ends of the headband in place.

What's Next?

Create a wristband the same way, but make it thinner by using only four pieces of yarn.

Check out the other recycled t-shirt crafts in Kathy’s book Fabric Inventions.

About the Book

Enjoy this project? T-Shirt Yarn Knotted Headband is just one example of fun and innovative projects you can find in the book Fabric Inventions by Kathy Ceceri. Fully illustrated with easy step-by-step projects, this fun book starts with the basics of sewing and knitting before moving on to more complicated topics such as silkscreen and electronic circuits in your wardrobe. By completing the projects, you’ll soon be able to create your own amazing fabric and fiber inventions!

Fabric Inventions

Materials:

  • 1 t-shirt (Makes 1–2 headbands; use more shirts if you want to use mix and match colors.)
  • Scrap of yarn or long piece of fabric
  • 1 large child or any size adult t-shirt
  • Hot glue, fabric glue, or needle and thread

Tools:

  • Ruler
  • Pen
  • (Optional) yardstick or long straight edge
  • (Optional) hot glue gun

See More Projects in these topics:

Arts & Crafts Fiber Arts

See More Projects from these themes:

Art/Craft Studio The Canteen (Mess Hall and Recycling Station)
Kathy Ceceri
Kathy Ceceri is a STEAM educator and the author of over a dozen books of hands-on learning activities with a focus on science, technology, history, and art. She has taught live online workshops for Maker Camp, written beginner-level tutorials for companies including Adafruit Industries, and worked with the Girl Scouts of the USA to develop robotics badges and a cybersecurity challenge. Formerly the Homeschooling Expert for About.com (now ThoughtCo), Kathy teaches enrichment workshops through schools and libraries, and offers classes directly to families through SEA Homeschoolers. Check out Kathy's books in MakerShed and on Kathy's site. Follow Kathy's works-in-progress and interesting links on Twitter and Facebook and in the group DIY Homeschool. Watch the trailer for her online classes here!
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Maker Camp Project Standards

Based on NGSS (Next Generation Science Standards)

National Core Arts Standards

The National Core Arts Standards are a process that guides educators in providing a unified quality arts education for students in Pre-K through high school. These standards provide goals for Dance, Media Arts, Music, Theatre, and Visual Arts with cross-cutting anchors in Creating, Performing, Responding, and Connecting through art. The Anchor Standards include:
  1. Generate and conceptualize artistic ideas and work.
  2. Organize and develop artistic ideas and work.
  3. Refine and complete artistic work.
  4. Select, analyze, and interpret artistic work for presentation.
  5. Develop and refine artistic techniques and work for presentation.
  6. Convey meaning through the presentation of artistic work.
  7. Perceive and analyze artistic work.
  8. Interpret intent and meaning in artistic work.
  9. Apply criteria to evaluate artistic work.
  10. Synthesize and relate knowledge and personal experiences to make art.
  11. Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
Please visit the website for specific details on how each anchor applies to each discipline.

National Core Arts Standards

The National Core Arts Standards are a process that guides educators in providing a unified quality arts education for students in Pre-K through high school. Also see Standards with cross-cutting anchors in Creating, Performing, Responding, and Connecting through art for Visual Arts.

NGSS MS.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • MS-ETS1-1. Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
  • MS-ETS1-2. Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
  • MS-ETS1-3. Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
  • MS-ETS1-4. Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.

NGSS HS.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • HS-ETS1-1. Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.
  • HS-ETS1-2. Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.
  • HS-ETS1-3. Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts.
  • HS-ETS1-4. Use a computer simulation to model the impact of proposed solutions to a complex real-world problem with numerous criteria and constraints on interactions within and between systems relevant to the problem.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.

NGSS 3-5.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
  • 3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
  • 3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.
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