
Moss Graffiti
30 min
5+
What Will You Learn?
The possibility of growing moss graffiti occurred to me during one of those dull days at work when your thoughts wander. A quick internet search showed me that I wasn’t the first person to ask the question “How does moss grow?” In fact, many genius gardeners had even come up with a recipe for a moss milkshake! Next I wondered if you could use this recipe to grow your own designs and create a kind of moss graffiti, and it would appear that you can!
Gather Moss
Step 1
First gather together several clumps of moss. You can find moss growing between the cracks in paving stones, near leaky drains, on trees … basically, moss loves damp and shady places. Mosses do not have roots but use rhizoids to attach themselves to surfaces, meaning that you can easily collect moss by hand or with a spatula.
Step 2
Clean off as much of the mud as possible by soaking it in water.

Make the Moss Milkshake
Step 3
Put the moss in a blender and add beer (or yogurt or buttermilk) and sugar.
Step 4
Blend just long enough to create a smooth, creamy consistency, like a thick milkshake.
Step 5
Pour the mixture into a plastic container.

Create your Design
Step 6
Find a suitable location onto which you can apply your moss milkshake (a good indicator is somewhere that moss is already growing).
Step 7
Paint on your chosen design (either freehand or using a stencil).

Tend your Graffiti
Step 8
If possible, try to water your masterpiece daily with a spray mister. Soon, the bits of blended moss should begin to recuperate, maintaining your design before eventually colonizing the whole area.

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Materials:
- Sugar (1)
- Yogurt (1)
- or beer (1 can) or buttermilk (12oz). See which works best for your location.
- Moss
Tools:
- Blender
- Container
- Paintbrush
- Spray mister
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Maker Camp Project Standards
Based on NGSS (Next Generation Science Standards)
National Core Arts Standards
The National Core Arts Standards are a process that guides educators in providing a unified quality arts education for students in Pre-K through high school. These standards provide goals for Dance, Media Arts, Music, Theatre, and Visual Arts with cross-cutting anchors in Creating, Performing, Responding, and Connecting through art. The Anchor Standards include:- Generate and conceptualize artistic ideas and work.
- Organize and develop artistic ideas and work.
- Refine and complete artistic work.
- Select, analyze, and interpret artistic work for presentation.
- Develop and refine artistic techniques and work for presentation.
- Convey meaning through the presentation of artistic work.
- Perceive and analyze artistic work.
- Interpret intent and meaning in artistic work.
- Apply criteria to evaluate artistic work.
- Synthesize and relate knowledge and personal experiences to make art.
- Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
NGSS MS.Engineering Design
The Next Generation Science Standards (NGSS) are K–12 science content standards.- MS-ETS1-1. Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
- MS-ETS1-2. Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
- MS-ETS1-3. Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
- MS-ETS1-4. Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
NGSS K-2 Engineering Design
The Next Generation Science Standards (NGSS) are K–12 science content standards.- K-2-ETS1-1. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
- K-2-ETS1-2. Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
- K-2-ETS1-3. Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.
NGSS 3-5.Engineering Design
The Next Generation Science Standards (NGSS) are K–12 science content standards.- 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
- 3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
- 3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.