Project 16 of 23
In Progress
Fancy Feltwork

Fancy Feltwork Scarf

1 hour

Ages 8+

What Will You Learn?

Wash a wool sweater in the washing machine and you’ll see it shrink to child-sized. This, my adult-sized friends, is called felting. Agitating wool in water causes the fibers to bind onto each other and shrink. The great news is that this binding action creates a dense, soft material whose raw edges won’t fray.

I’ll show you how to convert an old sweater into a scarf, and you can use this same felted wool for other crafty creations. (Felting works best with 100% wool sweaters.)

The next time your favorite wool sweater accidentally slips into the wash and shrinks to oblivion, take another look. See it as raw material for your next craft project. You might even start shrinking sweaters on purpose.

Felt your Sweater

Step 1

Put your sweater in the washing machine on the hottest setting. Add a small amount of detergent, and wash.

Step 2

Then dry on the hottest setting.

Trim and Cut

Step 3

Trim off any hem along the bottom.

Step 4

Cut a continuous spiral around your sweater about 6″ wide. You’ll want your scarf to be about 50″ long.

Embellish your Scarf

Step 5

Turn on your craftiness to personalize your scarf. Embellish it with yarn and other fabric scraps. Weave yarn through the scarf by cutting notches along the edges about 1″ apart, then threading the yarn in and out of the holes.

Bundle up in your cozy new creation!

Embellish your Scarf

What's Next?

Finished creating your Fancy Feltwork Scarf? Follow the project below to create your own Felted Sweater Potholder made out of old wool sweaters!

Felted Sweater Potholder Project

Felted Sweater Potholder

About the Magazine

Looking for some projects to fulfill your crafty needs? Look no further! Snag a copy of our sister publication, CRAFT, and delve into a world of DIY delight! From decorative issues, seasonal and event issues, with arts of all types, these mags will quench your crafty thirst! Find it in the Maker Shed.

Materials:

  • Embroidery floss, optional
  • Old wool sweater

Tools:

  • Detergent
  • Dryer
  • Fabric scissors
  • Ruler
  • Sewing needle, optional
  • Washing machine

Printable PDF: Fancy Feltwork PDF

See More Projects in these topics:

Arts & Crafts Fiber Arts Sustainability Wearables

See More Projects from these themes:

Art/Craft Studio The Canteen (Mess Hall and Recycling Station)
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Maker Camp is a do-it-yourself online resource to help leaders like you organize a summer camp that engages children in making. Our goal is to provide you and your campers with the inspiration and the helpful resources, along with many possible projects to fit a wide range of interests and abilities. The idea is to focus on making as a playful, social activity. Maker Camp provides enough support for anyone to get started. Making provides experiences that help children become self-directed learners and good problem-solvers.
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Maker Camp Project Standards

Based on NGSS (Next Generation Science Standards)

National Core Arts Standards

The National Core Arts Standards are a process that guides educators in providing a unified quality arts education for students in Pre-K through high school. These standards provide goals for Dance, Media Arts, Music, Theatre, and Visual Arts with cross-cutting anchors in Creating, Performing, Responding, and Connecting through art. The Anchor Standards include:
  1. Generate and conceptualize artistic ideas and work.
  2. Organize and develop artistic ideas and work.
  3. Refine and complete artistic work.
  4. Select, analyze, and interpret artistic work for presentation.
  5. Develop and refine artistic techniques and work for presentation.
  6. Convey meaning through the presentation of artistic work.
  7. Perceive and analyze artistic work.
  8. Interpret intent and meaning in artistic work.
  9. Apply criteria to evaluate artistic work.
  10. Synthesize and relate knowledge and personal experiences to make art.
  11. Relate artistic ideas and works with societal, cultural, and historical context to deepen understanding.
Please visit the website for specific details on how each anchor applies to each discipline.

National Core Arts Standards

The National Core Arts Standards are a process that guides educators in providing a unified quality arts education for students in Pre-K through high school. Also see Standards with cross-cutting anchors in Creating, Performing, Responding, and Connecting through art for Visual Arts.

NGSS MS.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • MS-ETS1-1. Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
  • MS-ETS1-2. Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
  • MS-ETS1-3. Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
  • MS-ETS1-4. Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.

NGSS HS.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • HS-ETS1-1. Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.
  • HS-ETS1-2. Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.
  • HS-ETS1-3. Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts.
  • HS-ETS1-4. Use a computer simulation to model the impact of proposed solutions to a complex real-world problem with numerous criteria and constraints on interactions within and between systems relevant to the problem.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.

NGSS 3-5.Engineering Design

The Next Generation Science Standards (NGSS) are K–12 science content standards.
  • 3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
  • 3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
  • 3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
For additional information on using content standards with our projects please visit the Maker Camp Playbook.
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